Sport Specific Rules

1. AUSTRALIAN FOOTBALL

1. The bookmaker accepts bets on:

– regular time of 80 minutes (four halves of 20 minutes or two halves of 40 minutes)

– regular and extra time (marked “Including extra time”)

The bookmaker is not responsible for any inaccurate indication of the match duration. The data in the “Sport” and Live sections is indicative. The client should verify the rules using official sources.

2. If the match is stopped before 80 minutes have passed, all bets are settled at odds of 1, unless the results of the bets have already been clearly determined at the time the match is interrupted.

3. If the match venue is changed, bets placed will stand, provided that the home team remains the same.

4. To Score First Goal. If a player does not take part in the match or enters the field after the first goal has been scored, all bets on him are considered void. Bets on players who are substituted or sent off before the first goal is scored are losers. If the first goal is scored by a player for whom odds were not offered, all bets on other players are losers, unless the “Any Other Player” bet option was offered. If the match is abandoned before the first goal is scored, all bets are void.

2. AMERICAN FOOTBALL

1. The bookmaker accepts bets:

– on regular time (60 minutes of playing time, divided into four quarters of 15 minutes)

– on regular and extra time (marked “Including extra time”)

2. If the match has started but not been completed, all bets are settled at odds of 1, except for bets the outcome of which was clearly determined before the match was interrupted.

3. For bets to be valid, the game must last at least 55 minutes. In this case, all bets are settled based on the results at the time the match was interrupted.

4. For bets on “Higher at the End of the Tournament”, if a team has not qualified from the group, bets are settled based on their position in the group. If the teams are tied, bets are settled based on the score.

5. “Highest Scoring Quarter” bet. If it is impossible to clearly determine the highest-scoring quarter (for example, two or more quarters ended with the same score), bets on such quarters are settled at odds of 1. Bets on the remaining quarters are lost.

6. Bet “Highest Scoring Half”. If both halves ended with the same score, bets are settled at odds of 1.

7. If the match, including extra time, ends in a draw, bets on one or the other team to win are settled at odds of 1 (the bet amounts will be returned). Totals and handicaps are calculated based on the results of the match.

3. BADMINTON, TABLE TENNIS, BEACH VOLLEYBALL

1. If the start of a match is delayed or postponed, all bets remain valid until the completion of the match or tournament, or until one of the participants withdraws.

2. If a match is interrupted due to the withdrawal or disqualification of one of the teams, all bets are settled at odds of 1, except for those the result of which is clearly determined at the time the match is interrupted. In this case, bets on the match winner are settled at odds of 1.

3. Bets will not be voided due to typos in the initials of athletes (e.g. B. Smith instead of A. Smith). In this case, bets remain valid.

4. “Match Winner” bet. If a player specified in the bet is substituted before the start of the match, all bets are considered void.

5. Handicaps and totals in badminton, table tennis, and beach volleyball must be indicated in points, except for “Set Handicap” and “Total Sets” bets.

6. “Winner” bet. The athlete (team) that takes first place in the tournament is considered the winner. If an athlete withdraws from a tournament before it starts, bets on him/her are settled at odds of 1.

4. BASKETBALL

1. The bookmaker accepts bets:

– on regular time (48 minutes of playing time, 4 quarters of 12 minutes or 40 minutes of playing time, 4 quarters of 10 minutes), in the NCAA (National Collegiate Athletic Association) – two halves of 20 minutes

– on regular and overtime (marked “Including overtime”)

Bets on statistical indicators include overtime, unless otherwise stated. Other betting conditions may be specified in the betting section.

2. If a match has started but not been completed, all bets on the match are settled at odds of 1, except for those whose outcome has already been determined at the time the match is interrupted.

3. If the match duration is 40 minutes, the game must last at least 35 minutes for bets to be considered valid. If the match duration is 48 minutes, the game must last at least 40 minutes for bets to be considered valid. In such cases, all bets are settled based on the results at the time the match is interrupted.

4. NBA teams may be listed in either direct (home – away) or reverse order. In the event of a reverse order, bets will not be refunded.

5. The regulations of friendly (cup, club) basketball matches are verified by the client using official sources. If a friendly match ends in a draw (the regulations have changed), bets on the winner are settled at odds of 1.0. Totals and handicaps will be calculated based on the resulting score.

6. In basketball cup matches, overtime, determined based on the aggregate score of the two matches, is only taken into account in bets on advancing to the next round, moving to another league, or winning the competition, etc.

7. If a basketball match ends in a draw, the “There will be overtime” bet wins, and the “There will be no overtime” bet loses.

8. In the “First Half/Full Time” bet in the “Sports” section, “W” means a win, and “X” means a draw. The first result of the first half is listed, followed by the result of regular time. For example, W1W2 means that the first team (W1) will win the first half, and the second team (W2) will win the match in regular time.

9. “Highest Scoring Quarter” bet. If the highest-scoring quarter cannot be clearly determined (when two or more quarters ended with the same result), bets on these quarters are settled at odds of 1. Bets on other quarters are lost (when the final points of the 4th quarter are determined, points scored in overtime are not counted).

10. Bet “Highest Scoring Half”. If both halves ended with the same result, bets are settled at odds of 1 (points scored in overtime are not counted as part of the second half result).

11. Bet “Team … to win both halves”. As a result of the second half, points scored in overtime are not counted. The bet “Team … to not win both halves” wins if the specified team ties or loses at least one half.

12. Bet “Both teams to score over 72.5 points”. The bet wins if both teams score 73 or more points during the match.

13. Bet “Both teams will not score more than 72.5 points”. The bet wins if at least one team does not reach the specified result.

14. Bet “Total each quarter over 32.5 points”. The bet wins if the total number of points scored in each quarter is 33 or more.

15. Bet “Handicap by quarters”. For example, “2 Handicap by quarters -2.5”. The final score is 81:102 (17:22, 26:25, 18:20, 20:35), which means the score by quarters is 1:3 (0:1, 1:0, 0:1, 0:1 respectively). The bet is a loser because after applying the handicap to Team 2, the quarter score will be 1:0.5.

16. The “Win With A Score Margin Of 6-10” bet will win if the point difference between the score of the first and the score of the second team is in the range of 6 and 10 points. Example: the score of the match is (85:90), the margin of victory of the 2nd team is 5, therefore the bet will be a loser.

5. BASEBALL, SOFTBALL

1. Bets on baseball games are accepted on regular time, unless otherwise stated.

The names of starting pitchers are taken into account for the calculation of bets, if names were indicated in the given sporting event. Both named pitchers must take the field and throw at least one pitch for bets to be considered valid. If for any reason any of the listed pitchers does not take the field, all bets will be void. If the starting pitchers are not specified, bets are accepted regardless of who the starting pitchers are.

2. The home team in a match is the team batting second, regardless of the location of the game.

3. All bets are settled based on the official match result, including extra innings (except for bets made on part of the match).

4. All bets are considered valid if at least five full innings or 4.5 innings are played. If less than 4.5 innings are played, the following will be settled: bets on a win; advancement to the next stage; bets on bets whose results have already been clearly determined at the time the match is interrupted. All other bets on this match are settled at odds of 1.

5. Pre-match bets. If a baseball match has not started at the specified time and there is confirmation of the match postponement on the official website, then all bets on this match are settled at odds of 1.

6. Bets made during the game. If a match is stopped (interrupted) and resumed within 72 hours, bets will remain valid until the end of the match. If the match is not completed within 72 hours, all bets on it are void, with the exception of outcomes that have already been determined.

7. Softball is a team ball game, a variant of baseball played with a large ball on a smaller field. In official matches, teams play seven innings. If the score is tied, extra innings are appointed.

6. BIATHLON

1. Bet “Will finish higher”. A choice of which of the two specified biathletes (or teams) will finish higher in the final ranking. If both contenders retire from the race or if one of them is unable to start, bets are settled with odds of 1. If one of the contenders does not reach the finish line, all bets on him are considered lost.

7. BOXING, COMBAT SPORTS

1. The start of the fight is indicated by the sound of the gong before the first round.

2. If the fight is declared a no contest or is stopped for any reason before a winner is determined, all bets are considered void. If the result of the fight has already been determined, bets are settled based on the announced results.

3. If the number of rounds has been changed, bets on the result of the fight remain valid, but bets on the number of rounds are settled at odds of 1.

4. Bet “Number of Rounds”. Predicting the number of rounds in the fight. Only completed rounds are counted for bet settlement.

5. If an athlete does not enter the ring after the gong at the beginning of a round, the fight is considered finished in the previous round.

8. CYCLING RACING

1. The start of the first qualifying heat is considered the start of the tournament.

2. Duel bets (athletes or teams). For bets to be considered valid, both competitors must cross the official starting line.

– If one of the competitors withdraws from the competition for any reason, his opponent is declared the winner.

– If one or both competitors fail to cross the official starting line, bets are settled at odds of 1.

– If both competitors withdraw from the race, the rider who completes more laps is deemed the winner.

– If both riders withdraw on the same lap, bets are settled at odds of 1.

3. To Finish Higher Bet. A choice on which of two riders (or teams) will finish higher in the final ranking.

4. If several riders have the same time in the final ranking, the one with the higher ranking is deemed the winner.

9. WATER POLO

1. All bets are settled based on the results in regular time (32 minutes of playing time, four quarters of 8 minutes).

The bookmaker is not responsible for any inaccurate indication of the duration of the game. The data provided in the “Sport” and Live sections is indicative. The client should check the rules of water polo in official sources.

2. Extra time and penalty shootouts are taken into account only for bets on qualification, victory and similar outcomes.

3. If a match has started but not been completed, all bets are settled with odds of 1, except for those bets the outcome of which was clearly determined before the match was interrupted.

4. For bets to be considered valid, the game must last at least 30 minutes. In this case, all bets are settled based on the results at the time the match was interrupted.

10. VOLLEYBALL

1. If a match has started but not been completed, all bets on the match are settled at odds of 1, except for those outcomes that have already been clearly determined at the time the match is interrupted.

2. If a set is not completed, outcomes that have already been clearly determined at the time the match is interrupted will count towards bet settlement. All other bets are settled at odds of 1. If a set is completed but the match is not finished, bets on that set will stand.

3. In volleyball, handicaps and totals are indicated in points, except for the “Set Handicap” and “Total Sets” bets.

4. “Set Score” bet. In the “Sport” section, the corresponding columns are headed 3:0, 3:1, etc.

5. “Race to 3 (5, etc.) Points” bet. Selecting the team that will be the first to score the specified number of points in a set. If a team, for any reason, refuses to continue the game before it or its opponent has scored the specified number of points, bets are settled at odds of 1.

6. “Tie-break” bet. The outcome is on whether there will be a fifth set. The “Tie-break will be” bet wins if a fifth set occurs.

11. HANDBALL

1. Bets are settled based on the result at the end of regulation time (60 minutes of playing time, two periods of 30 minutes).

2. Extra time and penalty shootouts count only when settling the following bets: “Progress to the next round”, “Progress to another league”, “Victory” and similar.

3. Bets made during the game. If the match has not been completed, all bets are settled at odds of 1, except for those whose outcome was clearly determined before the match was interrupted.

12. GOLF

1. Major golf tournaments last three or four days. The total number of holes is usually 72.

2. To be considered a participant in the game, a player must tee off. If a golfer withdraws, all bets on him are lost.

3. To Win the Tournament. The golfer who finishes first in the tournament is deemed the winner. The winner is determined by the results of a playoff, if such a stage is provided for by the tournament rules.

13. DARTS

1. Match Betting. If a match has started but is not completed, the player who advances to the next round is deemed the winner. However, bets on a specific set, leg, handicap, and special bets will be void unless the outcome of the bet has already been determined.

2. Handicaps and totals in darts matches are stated in sets, unless otherwise stated in the “Sports” section. The highest possible result of three throws in one attempt is 180.

14. CURLING

1. Bets on curling matches include extra ends, unless otherwise stated. A game consists of 10 ends. If there is a draw after ten ends, an extra end is played. The winner of the extra end is declared the winner of the match.

2. If there are no stones in the house, or the two opponents’ stones closest to the center of the house are the same distance from the center of the house, the end score is 0:0.

3. If a match has started but is not completed, all bets on the match are settled at odds of 1, except for those whose outcome has already been determined at the time the match is interrupted.

4. All bets must complete at least five full ends for them to stand. In this case, all bets will be settled based on the result at the time the match was abandoned.

5. A team loses the game, regardless of the score, if it fails to release all its stones in time (teams alternate releasing eight stones in an end).

6. All bets will be settled based on the official result, including extra ends (except for bets placed on part of a match).

15. CRICKET

1. Bets will be settled based on the official result declared by the organisers of the match or tournament.

2. If a match has been abandoned and not completed, bets on it will be settled at odds of 1, except for outcomes that have already been clearly determined at the time the match was abandoned.

3. If the winner of a match is determined using the D/L method, bets on the 1×2 and Match Winner outcomes will be settled based on the D/L method results. Other outcomes are calculated based on the actual score of the match.

4. Bet “Best Batsman”. The player with the most runs in the match wins.

5. “Top Bowler” bet. The player with the most wickets in the match wins. In case of a tie, the next criterion is ECON – the player with the most wickets and the lowest ECON wins. If players have the same number of wickets and ECON, the best bowler is determined by the number of runs conceded.

6. “Individual Total Runs” bet on the first X overs. In case of D/L method, the bet is settled on the overs that were completed before the end of the match.

16. BEACH SOCCER

1. All bets are settled based on the result at the end of regular time (36 minutes of play, three periods of 12 minutes).

2. The bookmaker is not responsible for any inaccurate indication of the duration of the match.

3. The data provided in the Live or Sports sections is indicative. The client should check the rules in official sources.

17. RUGBY

1. All bets are settled based on the result at the end of regular time (80 minutes of playing time, two halves of 40 minutes).

The bookmaker is not responsible for any inaccurate indication of the match duration. The data provided in the Live or Sports sections is indicative. The client should check the rules in official sources.

2. Extra time and penalty shootouts count only when settling bets on “Progress to the Next Round” and “To Win the Tournament”.

3. The match must be played in full for bets to be considered valid, except for those bets the outcome of which was already clearly determined before the match was stopped.

18. SQUASH

1. If a match has started but is not completed for any reason (e.g. due to a player retiring or being disqualified), outcomes that have already been clearly determined by the time the match is interrupted (e.g. the result of the first game, the total of the first game, etc.) will count towards bet settlement. All other bets are settled at odds of 1.

2. At the discretion of the event organizers, the number of games may vary from three to five, and the match may continue until one of the teams wins three games.

19. SNOOKER

1. Match betting. If a match is interrupted, the player who progresses to the next round is considered the winner if at least one frame has been completed.

2. Frame betting, handicap betting, special bets. For bets to be considered valid, all frames required to determine the winner of the match must be completed. If the winner is determined for any reason before the match is completed, all bets on frames and handicaps, as well as special bets, are settled at odds of 1, except for those bets whose outcome has already been clearly determined.

3. If a player suffers a technical defeat in any frame, bets on handicaps and totals in that frame are settled at odds of 1.

4. Bet “First ball pocketed – blue”. The bet wins if the first colored ball pocketed according to the rules is blue (ball colors: yellow, green, brown, blue, pink, black).

20. TENNIS

1. If a player withdraws from (or is disqualified) before the start of the match, bets are refunded.

2. If the start of a match is delayed or the match is postponed for any reason, all bets remain valid until the completion of the match or tournament in which the match is played.

3. Bets remain valid in the following cases:

– change of court surface

– change of venue

– replacement of indoor court with outdoor

4. If a tennis match is interrupted due to a player’s refusal or disqualification, all bets made before the start of the match are subject to return (settlement at odds of 1). Live bets are also void (settlement at odds of 1), unless the results of the outcomes have already been determined at the time the match is stopped.

5. The handicap and total for a tennis match are indicated in games.

6. If a game is not completed for any reason (for example, if the match is interrupted and not finished, a player refuses to continue playing or is disqualified, etc.), bets on this game are settled at odds of 1.

7. In tennis matches, in the deciding set, in which 10 points must be won to win, the handicap and total are calculated by points, and the entire match deciding set is counted as 1 game. For example, the match Grönefeld/Peschke – Niculescu/Zakopalová. The bet is on the total under 21.5. The score is 6:3, 3:6, 4:10 points. The third set is counted as one game. The total will be 6 + 3 + 3 + 6 + 1 = 19. The bet is won.

8. In tennis matches marked “championship tie-break” or “super tie-break”, the handicap and total for the entire match will be calculated taking into account the score in the super tie-break.

For example, the match Grönefeld/Peschke – Niculescu/Zakopalová (championship tie-break). Bet on total under 21.5. Match score 6:3; 3:6; 4:10 points. Total will be 6 + 3 + 3 + 6 + 4 + 10 = 32. Bet lost.

Super tie-break (championship tie-break) is played in some tournaments instead of the deciding set. The winner of the match is the player (pair) who first wins 10 points, provided that they score 2 points more than the opponent.

9. Bet “Set Score”. The corresponding bets in the “Sport” section are headed 2:0, 2:1, etc.

10. Bet “Winner”. The winner is the tennis player (team) that takes first place in the tournament. If a tennis player refuses to compete in the tournament before its start, bets on him will be calculated with odds of 1.

11. “Game Win” bet. Predicting the player who will win the specified game. Sequential numbering of games is only valid within a set. A bet on “8th game, 2nd set” with a score of 6:1 in the second set will be settled at odds of 1 because there was no eighth game.

12. A tiebreak counts as one separate game.

A bet on “Win 1/2 with a different score” assumes that one of the players will win the tiebreak after a score of 6:6 (or the super tiebreak after a score of 9:9).

Example: Klein vs. Kleck. Bet “1 will win with a different score”:

– The tie-break ended with a score of 7:3 – the bet is lost.

– The tie-break ended with a score of 8:6 – the bet is won, since player 1 won after a score of 6:6.

21. FLOORBALL

1. Floorball is a type of bandy that is played indoors on a hard field with a plastic ball with holes.

2. All bets are settled based on the result at the end of regular time (60 minutes of playing time, three periods of 20 minutes).

The bookmaker is not responsible for inaccurate indication of the match duration. The data provided in the “Sport” and Live sections is approximate. The client should check the rules on official sources.

3. English: Extra time and penalty shootouts count only when settling the following bets: “Progress to the next round”, “Win the tournament” and similar ones.

22. FOOTBALL

1. Bets on football matches (including cup matches) are accepted for the regular playing time specified by the regulations (90 minutes of play, 2 halves of 45 minutes plus injury time), unless otherwise specified in the “Sport” section (“extra time”).

Extra time and penalty shootouts count only when settling the following bets: “Progress to the next round”, “Win the tournament”, and similar ones.

2. For all bets to be valid, 80 minutes of the match must be played, unless the results of the bets have already been clearly determined at the time the match is stopped.

3. Format of friendly matches.

FIFA regulations on the duration of youth friendly matches:

– for U18, U17, U16, U15 teams – 80 minutes (two halves of 40 minutes)

– for U14 teams – 70 minutes (two halves of 35 minutes), 70 minutes of the match must be played for bets to be valid

– for U13 and U12 teams – 60 minutes (two halves of 30 minutes), 60 minutes of the match must be played for bets to be valid

For friendly matches, the regulations are adopted before the start of the tournament. Before betting on friendly matches, you should check the game regulations on independent information sources.

4. Bets on “Higher at the end of the tournament” on the World Cup and UEFA European Championship will be settled depending on the stages the teams have reached.

5. Bets on the team scoring the most goals or, for the World Cup and UEFA European Championship, the team scoring (conceding) the most (conceding) goals are settled including extra time but excluding penalty shootouts. If teams score (or conceded) an equal number of goals, bets are settled at odds of 1.

6. Bets on football matches marked “extra time” do not include penalty kicks. Bets on penalty kicks are accepted separately.

7. “First Team to Take Corner” bet. Predict which team will take the corner first.

8. “Most Team to Take Corners” bet. Predict which team will take the most corners during the match.

9. “Over/Under Number of Corners” bet. Predict whether both teams will take more or fewer corners during the match than the proposed number.

10. Yellow Card Bets. Total Yellow Cards and Yellow Card Handicaps – Only yellow cards awarded to outfield players and the goalkeeper are counted. When calculating the number of yellow cards in a match, a second yellow card that results in the automatic removal of a player from the field is not counted. Yellow and red cards shown to outfield players and the goalkeeper after the final whistle will not count for bet calculation.

11. Bets on yellow and red cards (abbreviated as YC/R or “cards”) are calculated as follows: a yellow card is 1 card, a red card is 2 yellow cards. A repeated yellow card is ignored and counts as one red card. That is, one player can have a total of no more than 3 cards per match.

12. The number of yellow and red cards, corners, and shots that hit the post and crossbar is determined by the video broadcast. If the broadcast was not broadcast or was interrupted, the number of yellow/red cards and corners is taken from official sources of information. A substitution made, according to an official source, in the 46th minute is considered to have been made during the break for settlement purposes. A corner that is retaken is counted as one for settlement purposes. Only corners taken are counted in the calculation of the total number of corners.

13. Bets on penalty shootouts. If the fifth penalty is not taken in the penalty shootout, the following bets are refunded:

– “Team 2 will not score the fifth penalty”

– “Team 2 will score the fifth penalty”

14. Bet “Player to score the first goal and the team to win with a score”. You must predict the player who scores the first goal and the score at the end of regular time of the match (including injury time). If a player did not take part in the match or entered the field after the first goal was scored, the bet will be calculated at odds of 1. If the first goal is an own goal, the bet on the player who scored this goal will be calculated at odds of 1. If the match was interrupted after the first goal was scored and was not completed within the time period specified by the rules, bets on the player who scored this goal will be calculated at odds of 1.

Example 1:

Bet 1 “Adam Lallana will score the first goal and Team 1 will win with a score of 1-0”

Bet 2 “Dejan Lovren will score the first goal and Team 1 will win with a score of 1-0”

Situation 1:

Adam Lallana scored the first goal and Team 1 won with a score of 1-0:

– bet 1 English: won

– bet 2 lost

Example 2:

Adam Lallana did not enter the field and Team 1 won with the score 1-0:

– bet 1 is refunded

– bet 2 lost

15. Cards. Statistics. Bets are settled based on events occurring during regular time of the match. Only cards shown to players on the field of play count.

Bet “First Card”. Bets are settled based on events occurring within the allotted time period of the match. A red or yellow card must be shown within the specified time period of the match. The card will not count if the event that resulted in a caution (or sending-off) happened within the specified time period, but the card was shown after the specified time period.

Bet “Total Cards”. For bets, extra (compensated) time is taken into account. Extra time does not count, unless otherwise stated. Only one card will count for the second offence. That is, if a yellow card is immediately followed by a red card, only one card will count. Accordingly, the maximum number of cards one player can receive is two.

Bet “Last Card”. If no cards were shown in the match, the “No Cards” outcome wins. All other bets lose. If two or more players are involved in the same situation, the bet will be settled on the last card shown.

16. Bet “Team 1 will score goal number 1 before 78:00 minute – Yes” – you need to predict that the 1st team will score their first goal in this time period. If the goal is scored in the 78th minute, it will be taken into account when calculating this bet.

17. Bet “Penalty and sending off (yes)”. The bet will be settled as a win if the game includes both a penalty and a sending-off.

18. Bet “Player to score a goal …”. The bet will be settled as a win if the player entered the field and scored a goal. Own goals do not count.

– the bet was made in pre-match – if the player did not enter the field, the bet will be refunded. Bets are valid only for starting players, i.e. if the player came on as a substitute and bets were placed on him in pre-match, such coupons will be refunded.

– the bet was made live – if the player entered the field, bets are settled according to the number of his goals.

23. FUTSAL

1. All bets are settled based on the result at the end of regular time (40 minutes of playing time, two periods of 20 minutes).

The bookmaker is not responsible for inaccurate indication of the match duration. The data provided in the “Sport” and Live sections is indicative. The client should check the rules in official sources.

2. Extra time and penalty shootouts from the 6-meter mark are taken into account only in the following bets: progression to the next round, tournament victory and similar ones.

3. If the match has started but has not been completed, all bets are settled at odds of 1, except for bets the outcome of which has been clearly determined before the match is interrupted.

4. For a match to be considered officially completed, the game must last at least 35 minutes. In this case, all bets are settled based on the result at the time the match is interrupted.

24. FIELD HOCKEY

1. All bets are settled based on the result at the end of regular time (70 minutes of playing time, two periods of 35 minutes or four periods of 17 minutes 30 seconds).

The bookmaker is not responsible for inaccurate indication of the duration of the match. The data provided in the “Sport” and Live sections is indicative. The client should check the rules in official sources.

2. Extra time and penalty shootouts are taken into account only in the following bets: progression to the next round, tournament victory, and similar ones.

3. If a match has started but not been completed, all bets are settled at odds of 1, except for bets the outcome of which was clearly determined before the match was interrupted.

4. For a match to be considered officially completed, the game must last at least 60 minutes. In this case, all bets are settled based on the result at the time the match was interrupted.

5. Indoor hockey is a type of field hockey played indoors. A match consists of two 20-minute periods.

25. ICE HOCKEY

1. Bets in the “Sports” section are accepted for regular time (60 minutes of play, 3 periods of 20 minutes each) unless otherwise specified (including overtime, marked “with OT”; including overtime and shootouts, marked “with OT and shootouts”).

2. Bets in the Live section are accepted only for regular time, unless a different period of the match is specified in the marks. Bets in the Live section on matches marked “Overtime” include only overtime and do not include shootouts.

Live bets on KHL and NHL matches are accepted:

– on regular time

– on regular time including overtime (marked “with OT”)

– on regular time including overtime and shootouts (marked “with OT and shootouts”)

Example 1. Buffalo Sabres – Toronto Maple Leafs (with overtime and shootouts). In this case, bets on the match are accepted for regular time including overtime and shootouts. Match score 2:3 (1:0, 1:1, 0:1, 0:0, 0:1). All bets will be calculated based on the final score 2:3. The total goals for this game will be 5.

Example 2. Buffalo Sabres – Toronto Maple Leafs (with OT). In this case, bets on the match are accepted for regular time, including overtime. The final score for the game will be 2:2 (1:0, 1:1, 0:1; 0:0). The total goals for this game will be 4. Bets on the victory of the 1st and 2nd teams will lose.

Example 3. Buffalo Sabres – Toronto Maple Leafs. In this case, bets are accepted only on regular time. The final score for this game will be 2:2 (1:0, 1:1, 0:1). The total goals for this game will be 4. Bets on the victory of the 1st and 2nd teams will lose.

3. If the match has started but has not been completed, all bets are settled at odds of 1, except for bets the outcome of which has been clearly determined before the match is interrupted.

4. For bets to be valid, the game must last at least 55 minutes. In this case, all bets are settled based on the result at the time the match is interrupted.

5. NHL, AHL, CHL, OHL, WHL, East Coast Hockey League teams can be lined up in either direct order (home – away) or reversed. In case of the reverse order, bets will not be refunded.

6. Bet “Total”. In the line, taking into account shootouts, the number of goals scored in the shootout by the winning team in calculating the total is taken as 1 goal, while the number of goals scored in the shootout by the losing team is taken as 0.

7. Bet “Goal between the 1st and 7th minutes”. If a goal is scored at 7 minutes 00 seconds, it is considered scored in the 8th minute.

8. The following bets are calculated based on the result record or the tournament table of the official organizers of the sporting event: “Higher at the end of the tournament”, “Championship winner”, “Winner in the group”, “Points counted”, “Goals scored” and “Goals conceded”.

9. Bet “Result and Total under/over”. It is necessary to predict which team will win the match and how many goals will be scored (over or under the specified number). Bets on NHL and KHL matches, as well as matches of other championships and international competitions, are accepted for regular time.

10. Bet “Race for 3 (5, etc.) Points”. It is necessary to predict which team will be the first to score the specified number of points in the match. If a team, for any reason, refuses to continue the game before it or its opponent has scored the specified number of points, bets are settled at odds of 1.

11. Bet “Team 2 Will Win in Overtime – No”. The bet wins if there was no overtime in the game or team 2 lost in overtime. Bets on winning in a shootout are settled similarly.

12. Bet “Win in Overtime”. The winner shall be determined in extra time (OT).

Game score (0:0; 1:1; 1:0) — loss.

Game score (0:0; 1:1; 0:0; 0:1) — win.

Game score (0:0; 1:1; 0:0; 0:0; 1:0) — loss.

26. BOWLS

1. Bets are accepted on sets and matches. All sets must be played in the match. If for any reason the winner is determined before the completion of the match, bets on sets are considered void, unless further play affects the result.

2. If the winner is determined before all sets are completed, bets on the winner of the match will be settled on the official result, provided that at least one end was played to the end.

3. If all the listed players are replaced before the start of the match, all bets will be void.

27. FORMULA 1, MOTORCYCLE RACING, SPEEDWAY

1. If the race is not completed and the official result is not declared, all bets will be void, except for bets where the result has already been clearly determined.

2. Bets will be settled based on the International Automobile Association (FIA) ranking immediately after the last race of the season.

3. Head to Head: It is necessary to predict which of the two nominated drivers will perform better. The driver who finishes in the better position in the race (in the final ranking) is considered to have performed better.

Both drivers must start the race for bets to have action. If both drivers fail to finish, bets are settled based on the number of completed laps. If both drivers retire from the race, the driver who completed more laps is considered the better performer. If both drivers retire with the same number of laps completed, bets are settled at odds of 1.0. If a driver fails to complete a fast lap (does not meet the qualifying time), his placing is determined by his final starting position.

28. Counter-Strike: GO

1. Bets are settled based on officially published results.

2. If there are any inaccuracies in the list of upcoming matches, we reserve the right to void bets.

3. In the event of a technical victory or abandonment, all unsettled bets are void.

4. If the match or map is not completed, all unsettled bets are void.

4. If a match or map is replayed due to a disconnection or technical issues not related to a player, all pending bets will be voided. Separate bets will be placed on the replayed map or match.

5. If the standard number of maps changes or differs from that stated for betting, we reserve the right to void bets.

6. All offered markets include overtime, unless stated otherwise.

29. Dota 2

1. Bets are settled based on the officially published results.

2. If there are inaccuracies in the list of upcoming matches, we reserve the right to void bets.

3. In the event of a technical win or abandonment, all pending bets are voided.

4. If the match or map is not completed, all pending bets are void.

5. If a match or map is replayed due to a disconnect or technical issues not related to a player, all unsettled bets will be voided. Separate bets will be placed on the replayed map or match.

6. If the standard number of maps changes or differs from that stated for betting, we reserve the right to void bets.

7. Map – First Aegis bet is settled based on who picks up the Aegis, not who kills Roshan.

8. Map – First Tower bet. Any method of tower destruction counts (tower destroyed by creeps, tower destroyed by the enemy, or tower denial by your own player).

9. Map – First Barracks bet. Any method of barrack destruction counts (barrack destruction by creeps, barrack destruction by the enemy, or barrack denial by your own player).

30. LEAGUE OF LEGENDS

1. Bets are settled based on the officially published results.

2. If there are any inaccuracies in the list of upcoming matches, we reserve the right to void bets. In the event of a technical victory or abandonment, all unsettled bets are void.

3. In the event of a technical victory or abandonment, all unsettled bets are void.

4. If a match or map is not completed, all unsettled bets are void.

5. If a match or map is replayed due to a disconnection or technical problems that are not related to a player, all unsettled bets are void. Separate bets will be given for the replay of the map or match.

6. If the standard number of maps changes or differs from that specified for betting, we reserve the right to void bets.